Music Boxing Game - Prototype

Zihan Qi

Prototype Demonstration

The above is a demonstration of my actual prototype. Its main components are: ARDUINO components and chip machine, wearable part (including transmission structure), game part (using computer screen and headphones).

The components of ARDUNIO are composed of 4 button modules and 4 LEDs. The button module will be used as the output port of the transmission structure. In other words, the user will not directly touch the key module. The LED will act as an indicator light (physical feedback) to remind the user that the motion signal is sensed and executed.

The wearable part consists of a transmission structure made of a backpack and a fishing line. It is used to collect user's action signals and process them as internal game instructions.

The game part will use the complete computer game "Rhythm Master" to cooperate with users, and users will wear computer headsets.


Technical Part

The ARDUINO code is divided into two parts, the physical feedback part and the game connection part. Due to personal use of the ARDUINO UNO chip machine, the computer connection process requires more complicated circuit and serial port design. Due to technical problems, the physical feedback part will be completed using UNO, and the game connection part will be completed by the simpler Leonardo. The codes are as follows.

Physical Part

All the ARDUINO components will be housed inside the backpack wearing the device. The position of the shoulder strap of the backpack is in communication with the inside, and the fishing line will be connected to the button module through this channel. Dragging the fishing line will trigger the button module inside the backpack. The other end of the fishing line will be connected to the user's hand to receive the user's motion signal.