My individual concept is stay with the team concept and has three digital sensations functions as output of the globe in final product. The aim of this project is to create sustainable future citizens by teaching primary school students the importance of recycling at school in everyday school life; helping them to have a better understanding of what can be recycled and what can not be; what are the benefit of recycling to the community and to the earth.
I hope by this new creative learning form, children will be able to have a better understanding of: why recycling is important to be conducted every day at school; how it will affect the community and the earth; every single action they take does matter and it will eventually have an impact to the earth. And the ultimate goal of this project would be helping children to develop a recycling habit in their daily life and pass this notion to their family and more people in the community.
The user could see light colour changing inside the globe; also the globe will be shifted to move up and down by the lever.
The user will hear either positive or negative sounds/tones as the feedback of the globe to understand their decition is right or not.
The user are able to put their hands on the globe, to feel the physical movement changing (only shaking at the moment).
Ideally, the interactive globe should be able to respond to users behaviour instantly and express its feeling by utilising the “digital sensations“ it has. After the user threw the garbage into the bin, the system will starting to detect and analyse it the garbage has been thrown into the right rubbish bin. Then, The Earth Globe will respond to the result instantly by showing it's feelings caused by the user behaviour.
The team Zoo Keeper presented the GlobalZoo as our initial design concept to the problem space.
User research including academic articles, research on current Australian curriculum and user interview have been conducted at the same time.
After three weeks of prototype building processm, my individual project demo is ready to be presented in the class.
After two desgin iterations involved both team and individual participants for the evaluatuinprocess. We finally welcome the day to show you our final product. Enjoy!
After the ZooKeeper team presented GlobalZoo (→Team Pitch Video) at the concept pitch in class. The team switched the strategy to develop individual solutions to teach children the importance of environmental protection in everyday life. Each individual project is focusing on different intended solution (→Team Proposal), audience and experience for the problem space.